Advanced users like the Ancients are able to create entire worlds with Mind Magic. It can be used to alter reality, bring the user's imagination to life, and use mind control. The more "brain juice" the user has, the more powerful their Mind Magic is. Mind Magic allows the user to do anything they want, as long as they have the imagination to do so. Mind Magic can also be found in other dimensions, and the creation of the Distorted Dimensions and Runes created a dangerous source of them for villains. After discovering this ancient secret, Kaos has unleashed the power of Mind Magic into Skylands once again - and he is using it to create an unstoppable army of Doomlanders, the likes of which have never been seen! Ideas left behind each creation become fragments of Imaginite which is then used to help create Imaginators. However, they soon learned that in the wrong hands, it could be very dangerous, and so they sealed the Mind Magic away so that it could never be misused. Long ago, the Ancients used Mind Magic to create everything in Skylands, conjuring anything that they could imagine into existence. The caster collects mana from nearby allies for his own.Mind Magic is an ancient power in Skylanders: Imaginators. Variation of the Manatap spell that can jump from target to target.Īpplies a shield to an allied target that prevents damage by reducing caster's mana. The target looses a moderate amount of mana that is then added to the caster.Īpplies an aura that increases the wisdom points of nearby allies.įor a short time the caster has vastly increased wisdom and intelligence.Īpplies an aura that steals mana from nearby enemies to add it to the caster.Ĭompletely restores the caster's mana reserves to the maximum value. Transfers some mana from the caster to target ally.ĭetects magical resources ( Aria or Lenya) on the map in a wide area. The target enemy looses great a amount of mana points. Variation of the Shock ability that can jump from target to target.Īpplies Confuse in target area to all enemies within for a short duration.Īpplies Hypnotize in target area to all enemies within for a short duration. Makes enemies demoralized causing them to flee the battle. Quickly disrupts any spell that is being cast by a target enemy.Īpplies an aura that hypnotizes close-by enemies. Makes the target unable to distinguish between allies and enemies.ĭamages all nearby enemies dealing damage scaling with enemy intelligence. Stuns a target and prevents further actions until the target takes damage. Prevents the target from casting any new spells for a short time. Spells hitting the targeted allied unit will be partically reflected back to the attacker.ĭeals big damage to target enemy that is scaling with enemy intelligence value. Variation of the Charm spell that can jump from target to target. The caster temporarely gains a massive increase of charisma points.Ĭreates an image that copies the caster and deals damage while draining mana. The targeted enemy unit will not start attacking anyone for a brief time.īreaks any dominate or charm effect on a target ally. Temporarely controls a target unit for an uncertain duration. Makes the caster invisible as long as the caster doesn't perform any action. Permanentely controls target unit but drains mana over time from the caster. Makes nearby enemies prefer not to attack the caster but other units. The mind magic is especially useful against other mages since it directly affects their mental composure.Īpplies Manadrain, Shock and Befriend with a decreased potency.Īpplies Manadrain, Shock and Befriend with an improved potency.Ĭreates illusions of the caster that engage in combat but without armor and damage. Like every other main skill tree, the Mind Magic does have a couple of sub-trees that would further specialize the character's skills and abilities as well as the usable equipment.Īllows the casting of spells that would manipulate the enemy behaviour by illusions.Īllows the casting of damaging spells directly attacking an enemies mind.Īllows the casting of defensive spells that would benefit the upkeep of the caster's spells.Ī Mind magic-based character would use the power of manipulating its enemies minds to either control them or by causing a mental breakdown. 🡆 For an complete overview about how many points are exactly required, see this article for further information. Only by having enough a constant supply on restored mana one would be able to keep up the many enchantments to play a trick on the enemy minds. Mind Magic is one of the four magic skill trees in the first SpellForce series.Īs an mind magic-gifted one would need many attribute points spent in Intelligence and Charisma.